◈ DVI ARCADE HUB — VECTOR OPS ONLINE  |  GAME-01: DRONE DODGER — LIVE  |  GAME-02: DRONE STRIKER — LIVE  |  GAME-03: WIREFRAME FLY — LIVE  |  ALL GAMES BUILT ON REAL FLIGHT DATA — DJI MINI 5 PRO  |  OPERATOR: V. CHAIDEZ // 15T VETERAN // BOGOTÁ → TIRANA  |  ◈ INSERT COIN TO CONTINUE    
PAGE: ARCADE_HUB.html
GAMES ONLINE: 03 / 03
ENGINE: HTML5 CANVAS // VECTOR
PLATFORM: BROWSER NATIVE
STATUS: HANGAR OPEN
// HANGAR BRIEFING — ARCADE HUB // Between deployments, the hangar stays open. These aren't polished mobile games with microtransactions and tutorial pop-ups. They're lightweight, browser-native, vector-based simulations built around the reality of drone operations — dodging airspace obstacles, surviving enemy waves, navigating wireframe cities at speed.

Built to run on any device, over any connection. No downloads. No installs. Just launch and fly.

___ ___ ___ | || || | |___||___||___| 🚁 ___ ___ | | | | |___| |___| ↑ THRUST TO SURVIVE ↑
GAME-01
◈ LIVE
Drone Dodger
Fly your DJI Mini 5 Pro through city airspace. Dodge buildings, radio towers, and birds. Collect battery packs to stay airborne. How far can you fly?
Side-Scroller Endless Keyboard Touch
▸ LAUNCH SIMULATION
◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ | | 🚁 FIRE: [SPACE]
GAME-02
◈ LIVE
Drone Striker
Enemy drones are invading the airspace. Scramble your drone, arm the lasers, and take them all down. Collect upgrade pods. Survive the waves.
Wave Shooter Upgrades Keyboard Touch
▸ LAUNCH SIMULATION
/\ /\ / \ / \ / [] \ / [] \ /______\/______\ \ / \ / \/ \/ >> WIREFRAME CITY >>
GAME-03
◈ LIVE
Wireframe Fly
2.5D drone runner through a wireframe cityscape. Obstacles grow from the horizon. Dodge left, right, up, and down. The further you fly, the faster it gets.
3D Runner Perspective Keyboard Touch
▸ LAUNCH SIMULATION

KEYBOARD CONTROLS
MOVE / THRUST Arrow Keys or W A S D
FIRE Spacebar
PAUSE P
LAUNCH / RESTART On-Screen Button
TOUCH / MOBILE CONTROLS
THRUST (Dodger) Tap Canvas
STEER (Wireframe) Drag on Canvas
MOVE (Striker) Tap Target Position
FIRE (Striker) Touch Canvas

WHY AN ARCADE ON A DRONE SITE?

Honest answer? Because I think a drone business site that takes itself too seriously is boring. I've spent a decade building analytics dashboards for enterprise contact centers. I know what "professional" looks like. It's not always interesting.

The Arcade Hub exists because the best way to understand drone flight dynamics is to feel them — even in a simplified, vector-based browser game. Dodging buildings in Drone Dodger isn't that far removed from planning a photogrammetry pass around a historic building in Bogotá. The variables are different. The instinct is the same.

And frankly — if you're the kind of person who stops to play a retro drone game on a drone operator's website, you're probably the kind of person I'd enjoy working with. The technically curious tend to ask better questions.


◈   All three games are built in vanilla HTML5 Canvas — no frameworks, no dependencies, no tracking. They run in your browser, store high scores locally, and load fast over a 4G connection in the Andes or a café WiFi in Tirana. That's the standard everything on this site is held to.


PHOTOGRAMMETRY SIM

A grid-based flight planning tool where you design optimal photogrammetry passes over a target area. Based on real DJI Mini 5 Pro flight patterns from Colombia operations.

IN DEVELOPMENT
AIRSPACE NAVIGATOR

An interactive map-based tool for planning legal flight zones across the Balkans circuit — Albania, Montenegro, Bosnia, Croatia. Built from real pre-flight research during the 2026 deployment.

PLANNED — Q3 2026

▸ Done Playing? Let's Talk Data.

The Arcade is the fun part. The real work is aerial photogrammetry, cinematic videography, and 3D mapping — delivered remotely from wherever I happen to be deployed. If you have a project, open a channel.

▸ VIEW SERVICES    ▸ OPEN A CHANNEL